#pragma once

/********************************************************************
* TransformMatrix makes the effect of block structure
********************************************************************/

/********************************************************************
* TransformMatrix transforms Input of 352x288 making block structure
********************************************************************/
int TransformMatrix(MBlock *Input);

/********************************************************************
* TransformMatrix2 transforms every 4-th coefficient of 352x288 input
* Making block structure of 16x16 blocks using their DCs
********************************************************************/
int TransformMatrix4(int *Input);